I worked as an on-site contractor at id for about 6 months on the Doom 3 project. While doing a bit of level design work, I was primarily
scripting AI and environmental effects (movement, lighting) on the project. I was brought in due to my experience with the scripting
language because it was written by the same person that built the scripting languages for the Sin and Heavy Metal: FAKK2 projects.
Maps can be loaded directly from the developer console of the PC-Steam version. Once the game is loaded you may toggle the console
on & off by pressing Ctrl+Alt+~ (tilde).
Administration: Union Aerospace Corporate Division
In this mission I did AI/combat setup and level environment scripting work.
Direct load from the console: devmap game/admin
Alpha Labs - Sector 4: Union Aerospace Science Division
For this level I created some of the level layout and did the combat setup and environment scripting for my section.
Direct load from the console: devmap game/alphalabs4
Delta Labs - Level 1: Union Aerospace Research Division
I contributed some AI script and combat setup for this map.
Direct load from the console: devmap game/delta1